Comments

Comments which are not written in english will not be answered! I don't have time to translate your message to english and then answer. If you can't speak english, use Google Translate or do not post comments!

Progress of work

Last update: 01/21/2017


Changes since v0.47

  • No changes


Planned stuff for next version

  • Jupiter factory
  • More small villages in Zone


Planned objects and locations

  • Duga OTH radar - Not enterable
  • Chernobyl city - Not enterable
  • Kopachi village - Not enterable
  • Vehicle scrapyard - Not enterable
  • Checkpoint Dytiatky - Not enterable
  • Fifth and sixth units of Chernobyl power plant - Not enterable


Progress of making enterable buildings

Pripyat
  • School - Enterable 
  • Preschool - Enterable 
  • Telecommunication center - Enterable 
  • Cultural center "Yubileyny" - Enterable
  • Hotel "Polisia" - Enterable 
  • Sports center "Energetik" - Enterable
  • KBO - Enterable 
  • Bookstore - Enterable 
  • Laundry "Novelty" - Enterable
  • Hospital - Enterable
  • Port - Enterable 
  • Cinema "Prometey" and music school - Enterable
  • Swimming pool - Enterable 
  • Stadium - Enterable
  • Shopping Center - Enterable
  • Jupiter factory - Not enterable
  • Shop - Enterable 
  • Shop "Berizka" - Enterable
  • Shop "Gastronom" - Enterable
  • Hall of residence - Enterable


Zone
  • Railway bridge "Yanivsky" - Enterable
  • Train station "Yanov" - Enterable
  • Novoshepelychi village - Enterable


Chernobyl Nuclear Power Plant (CHNPP)
    - Not enterable

97 comments :

Anonymous said...

Is the map in active development?

Chris G. said...

Dude... Best thing that will happen to Arma since Namalsk island...

Anonymous said...

I hope there's an update soon. Great work.

Anonymous said...

Are you planning on making the plant enterable? it would be awesome to explore it, i would personally love to see the elephants foot there. Awesome work nevertheless keep it up

Anonymous said...

We played "Escape Roy" on Your Map tonight. It`s simply AMAZING!! We love it! Vegetation ist natural and challenging. Buildings, Textures ...AMAZING absolutely. Please keep up the good Work. Thanks for sharing this Map.

Anonymous said...

Keep up the good job! You are making a great job and We on the S.T.A.L.K.E.R community are following this map :)

Anonymous said...

This is pretty much the only reason I will buy Arma III :D

ArmanIII said...

Thanks! New version will be available soon...

That German Guy said...

Are you doing this all alone?

ArmanIII said...

That German Guy: Yes

That German Guy said...

Impressive... your map is great! Now I can prepare for my vacation to Chernobyl :D
How long do we have to wait for a new update? What will the update contain?

ArmanIII said...

That German Guy: Thanks. New update I want release at the end of June, maybe. What it contains, well, I created enterabled buildings at Pripyat square and I want make also cinema but I don't know how many things I add to new update. Stay tunned, I announce some informations soon.

That German Guy said...

Maybe you should get some help to develop more awesome content ^^
I will tell my friends about your map, keep up the good work

Anonymous said...

Another German Guy said Big Thank and please finish this map.

Anonymous said...

Please, tell me what are You think about the Underground of the Jupiter Factory? Can you make a big hole under Jupiter like Namalsk?

ArmanIII said...

I add Jupiter underground maybe in future.

Anonymous said...

Thank but Im mean the cellar mean the cellar not the Level /Map from
STALKER COD. I Now in The ARMA Series the Map-Builders can´t make cellas or undergrounds

Anonymous said...

Are You work only for ARMA 3?

ArmanIII said...

No. You can run it in Arma 2 and Arma 3. In menu select Chernobyl zone (Arma 2) if you running Arma 2. :-)

Anonymous said...

Ok and thank you for the very quick answer :)

Anonymous said...

Hi ArmanIII , first a big compliment to you. For me, this is the best map for Arma 3. Thank you for your work. I'm just waiting on the release of the map, the scripts for the anomalies I have already :)

Nice Greetz

Faultier

ArmanIII said...

Thank you for your support.

Anonymous said...

Today I ve started to play STALKER COP in vanila (without any Mods)
Because i cant waiting.

Anonymous said...

Hello Arman III, Im Maui and i´ve present your work on this german Site:
http://www.arma2base.de/include.php?path=forumsthread&threadid=2192&entries=0#post16123

please write me if you have trouble with the thread.

good look a big fan

ArmanIII said...

Maui: Ohh Thanks for your support. Thread is great.

Anonymous said...

Maui again wath do you think about this Video:
https://www.youtube.com/watchv=963p5UTpQpE ?

Pripyat without STALKER :)

ArmanIII said...

Maui: It's look very good. But I don't think, if I can make my Pripyat like the real Pripyat. I using builds from stalker series and they aren't same as real.

But when I started creating map I didn't expect to get so far...

Maui said...

I know, and i think you map is better for play because te buildings are destroyed and finaly entranceable.

The vidoe show only Prypiat before the GAU.

But do you like to build the real area or a map for a Stalker Mod?
(please Im only intersted)

And are you need another objekts of Pripyat? Do you use all three parts off STALKER and the alpha?

Read you later :)

Maui said...

I Know Im annoying but i have created a PDF for You:

http://www.file-upload.net/download-10564576/Bug-report-and-Ideas.pdf.html

ArmanIII said...

Maui:
Thanks for reports.

About Jupiter: I placed it only for view, not to enter to it. I must make interiors. Please wait for full version. I haven't much time to do everything in one version.

For textures: They were damaged when builds were exported. I can fix them but all take some time.

Yanov I don't placed because I haven't created terrain around it yet. Must wait.

Statue (I think) is good. (http://static.panoramio.com/photos/original/49074666.jpg) All building were exported with same size including water tower.

About dock: They are on a right place (https://www.google.cz/maps/@51.4103482,30.0910559,500m/data=!3m1!1e3?hl=cs). Ships will be on another place.

Some bugs I fixed already, but thanks for find them.

I you have more questions, you can send email to jakubmarecek715@gmail.com

And thanks!

Maui said...

Cool, big thanks for the amusement park.

Anonymous said...

You making REALLY GOD JOB / GL & and HF with that

Mushtak Nadim said...

Make this 100% complete plz its too awesome

ArmanIII said...

Mushtak Nadim: I'm planning to do this.

Maui said...

The end of June is close :)

ArmanIII said...

Yes it is!

Maui said...

maybe

Maui said...

You make a Countdown , thats brave :)

Anonymous said...

Hey,

you´re doing a very nice job ! Your buildings are awesome !

Can i use your objects in my map ? is it possible ?

Thanks for answer.

ArmanIII said...

Hi. Thanks.
You can. But put name of mod to your credits.

Łukasz Gajdamowicz said...

Hello maybe when im lern create custom bouldings im help you youre map is awasome i love that theme

Maui said...

Tick Tack Tick Tack...........

BijiHunter said...

Nice work, will you add the vehicle graveyard and swimming pool?

ArmanIII said...

BijiHunter: Thanks. Yes veh graveyard I add. About swim pool - it's on map, look on map in editor, it's labeled "Swimming pool".

BijiHunter said...

Ah yes found it, quite hard to see as the map's very dense (Which is a good thing). You must be a god or something for the fact that you've made this map really playable considering the amount of objects and vegetation it has going on. I get some of my best fps on this map. Are you planning on expanding down south?

Łukasz Gajdamowicz said...

Join the post BijiHunter it would be nice if you ArmanIII soon be adding updates after taking a post with plans to build stages at the next map which later so people are curious what will The development of the project on the truth because you are doing a good job of this project is simply the future

ArmanIII said...

Yes I want too, I'm planning expand map. But I'm working alone so work goes slowly.

Иван Ящерицын said...

Very good map! it was noticed many bugs in version 0.2 of my friends and I did the mission on the basis of this map... worked with finalization of objects.. if you need help in converting textures models or placement on the map, please contact.

Lachie Maher-Cleal said...

I've noticed in some areas that you actually just faze through the ground and buildings. (e.g CNPP and surrounding area) Don't know if its a bug, but I thought I should say something :P

ArmanIII said...

Lachie Maher-Cleal: CHNPP is not completed therefore you can find there some errors.

Maui said...

Please , prolong the election rally

Maui said...

Or Link to Armaholic behause this Mod Has over 220603 Times Downloads but only 33 User Governors your a answer.

Maui said...

Ups, I mean 22609 Times.

plexo said...

Hello
My name is Plexo and I 'm just about to create a stalker mod . However, the me alone do not create as I am still inexperienced in zienlich and I still am ernen . Therefore, I need people that help me to develop this mod . If someone wants to help me , he should contact .
Sincerely Plexo

P.S. I apologize for bad English I'm from Germany

CartoonrBOY said...

I just began development of a DayZmod server with your map. I was so thrilled when it worked :) This is gonna be crazy ;) cheers my man. Many, many beans...
http://www.finaldayzsurvivor.net/forum/m/22765211/viewthread/24293811-call-pypriat

ArmanIII said...

Thanks for your support ;-)

Maui said...

And another Unique Place thanks

Mike said...

Hey first of all great map and thanks for your afford.
Can you tell the size of the map at moment and when next release will come out?

ArmanIII said...

Mike: Thanks. Size is same as in last release. Next version I will release maybe on Christmas.

Anonymous said...

There is no server keys in the downloads fyi.

ArmanIII said...

Server key is included in mod package.

Anonymous said...

What mod package?

In the file there is:

Addons - 3 x pbo + the bisign files for those
Data - a logo and 3 .paa files
mod.cpp - obvious what that is.

There is no key file or key specific for the map?

ArmanIII said...

Sorry, I don't know if I pack it to zip. Here is: https://drive.google.com/file/d/0B8zqEY7OOBF-N1gzVXQ4a0V0Mjg/view?usp=sharing

milehighkush said...

this is my dream coming true right here!!!!!thanks!!!!

S20K0L said...

Hi!

First of first, from the pics I can say: Really nice work! I always wanted to explore Chernobyl from the air. :)

But I have some problem. Unfortunately I can't make it work for ArmA II. I followed the instructions in the "readme" but when I try to start the map in the game, it's drop me out on the desktop with an error message like this.

http://www.kepfeltoltes.hu/151021/error_www.kepfeltoltes.hu_.png

Someone can help me?

ArmanIII said...

S20K0L:
Hi

Thanks.

What version do you using? It's working in Arma 2 OA v1.62, I tested it, of course.

ArmanIII

S20K0L said...

Well....propably this will be the source of my problem.

v1.01

Maui said...

X-mas is close :)

ArmanIII said...

Maui: Yes I know. But I'm only author and now I have very little time and now I'm not working on mod. Sorry.

Dani Evil said...
This comment has been removed by the author.
Dani Evil said...

Author, please add your mod in Steam WorkShop Arma 3

Anonymous said...

You can work links to map 0.3 These links are not fully swing

Hmyzak said...

It's an amazing job! I have one simple question - is there any difference between ArmA 2 and ArmA 3 version?

ArmanIII said...

Yes, small. In Arma 3 version are another units in intros and config definitions are so different. And yes it'll work if you try run A3 ver in A2 but you can get some errors.

Hmyzak said...

Thank you very much for answering so early :) I'll try run A3 ver in my Arma 2 and I'll see.

Maui said...

Hey only the Jupiter Faktory is unenterable in Pripyat very good.

Well done Arman!

Pakalu Papito said...
This comment has been removed by the author.
Pakalu Papito said...

Wow, very nice mod. Thanks for doing it, cheers!

generalissimus said...

Can you please do Chernobyl Zone in Winter?

ArmanIII said...

generalissimus: Hi. Next version 0.4 will have also winter version!

L3G0 said...

You do a really good job, i love your work.
I wish i had time to help you, but its still a lot to do until an coder will be useful.
I am sure you will create the best map ever, thank you for your work! :)

Ruhisu said...

Awesome job with this map! I'm looking forward to the further development.
I just made this promo video for your great work so enjoy ;)
LINK: https://www.youtube.com/watch?v=fCg5TLsNfxA

Михайло Плечь said...

Horizon radar station, Russian Woodpecker are in this map?

ArmanIII said...

Михайло Плечь: Not yet, but it'll be there, of course.

Nikolay from Soviet Russia said...

Amazing work! But I don't really like these models from Stalker, they have a lot of inaccuracies. Basically all of them are in the Central square. Besides, buildings a "candle" for some reason mirrored. By the way, model and texture the fifth and sixth units you can take from the same Stalker) And Yes, a long five-storey buildings on some streets is also inaccurate. And another question: what version of game version 0.46 beta? I gives the mistake. Sorry for my English, I used translator)

ArmanIII said...

Nikolay from Soviet Russia: Thanks. I know that buildings are inaccurate, but I don't have any other and I have never been in Pripyat so I can't make them real.
Version, if mean game version, you need the newest, I think it's 1.65

Sasha Liah said...

I am writing to the developer, I created a map of the original, which can be easily determined from the size, the card is ready, only rastavlyaet models can share, but just so I did a thread stalker, have a website, and it pains me to see what does not work, here and I want to help, write to me, let's talk, my skype aleksandr36361

https://youtu.be/H5s4XdxjweY

csaky85 said...

Hello ArmanIII!
Really nice job you done, I like it so much :) I have a question, Is possible using all of the buildings/ruins in the Arma2 editor? Becouse I found only some wrecks and some little things in the editor. :( I mean, for example making another ruined city in the editor with that Prypiat buildings. Or can you send me WIP these building addons pls what you used?

ArmanIII said...

Hi
Oh I forgot put buildings to editor in A2 bcs I'm focused more on A3. I'll add all of them in 0.47 version.

csaky85 said...

Super. Thx. And it will compatible with Arma2 too?

P.S. Poslal som ti ziadost (menom Archer) na Steamu. Chcel by som stebou trosku pokecat ohladom modelovania v A2/A3. :) Mozno aj teba by to zaujalo.

Anonymous said...

Skvela prace Armane! Diky
(Bombajack - Exile Chernobyl Survivors CZ/SK/ENG server) ;)

Anonymous said...

Hello, I liked your map, but the map a lot of trees especially in the city and in the Bush. They are preventing the visibility. I wish these terrible bushes was reduced, because play is not possible. Thank you. Waiting for an answer

ArmanIII said...

Anonymous: Hi, well many bushes is there for one reason - they making the atmosphere of abandoned city. Look to photos from Zone and Pripyat. About visibility - it is easy, imagine that you are in mission where aren't very good conditions like visibility, you must adapt for that environment.

Lenin said...

Здравствуйте, а будет на данной карте кордон, кпп военных, свалка?

ArmanIII said...

Lenin: There will not be locations like Stalker game. Look to real map of Zone.

Ivan said...

I understand the development of the card is discontinued?

ArmanIII said...

Ivan: Development of map is paused, not really discontinued...